Hello readers, in this episode we're going to talk about languages structures, as a preface to future post where I will show you all this stuff in action, with OOP and concurrency examples and reviewing some toolkits and frameworks.
Of course, this is no
After developing Erdiko for over 4 years we are making some big changes for the next major release. We are modifying the framework to support Slim. Erdiko will soon be built on top of the great features of the Slim PHP micro framework.
These days with the latest new technologies applied to apps we want everything faster, accessible and lightweight. To accomplish these goals, companies find that the developers do their job with tools that require low effort and can be used in many pl
The Shadow DOM is a way to create elements that are not affected by the same attributes and properties as those in the Light DOM. The Shadow DOM provides true scope encapsulation; your element's CSS and JS are scoped to it alone! Think of the Shadow DOM as a lightweight version of an iframe.
Today we are going to walk thru basics of Go language. Starting with a list of supported data types and defining custom types.
I’ll try to show you some examples of how to deal with basic Go stuff and compare with PHP as a reference.
The Go programming language, also known as golang, is an open source project created by Robert Griesemer, Rob Pike, and Ken Thompson in 2007 and sponsored by Google as an intended to resolve common criticisms of other languages while maintaining their po
In our previous posts, we discussed how to use some tools to explore and debug legacy code. This blog post will explore one of these tools that I personally use quite often in depth: Xdebug and Remote Debugging.
We’ll explore the instal
All of us will encounter legacy code, and most of us will ‘inherit’ code to maintain. In our first post on legacy code, we talked about getting the things you need to start working on a project. In this post, we will talk about how you can eval